©2020 NEXON Korea Corporation and NEXON America Inc. All Rights Reserved, https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts. Level 1: MP Cost: 25, Holy Attribute Duration: 15 sec, Damage: 131%, Seal Chance when Charge Blow is used: 14%, Seal Duration: 2 sec Through hard work and sheer determination, the Knight has become one of Maple World's most stalwart heroes. Thank you for your patience. For example, a Dark Knight can job change to a Paladin. I'm currently using a 2h sweetwater sword but I want to swap over to a fafnir as they are much cheaper now than the last time I played. Level 1: Sword and Axe Mastery: 14%, Accuracy: ... unless they changed it, using the secondary paladin weapon counts as using a shield. Level 1: HP -15, MP -12; Weapon attack +162% and 32% probability to stun enemy Level 2: HP -15, MP -12; Weapon attack +164% and 34% probability to stun enemy Level 3: HP -15, MP -12; Weapon attack +166% and 36% probability to stun enemy Check out the v.219 Awake: Flicker of Light Patch Notes. 2h weapons, on a paladin, is more of a calling or a preference than practicality. Paladin Weapons, and Gladiator Weapons are various types of one-handed swords, long, edged piece of metal used as a slashing or cutting weapon. Additionally: Paladin's mastery, High Paladin, gives 3% bonus mastery for using a 1-Handed weapon. On reboot, you can't scroll items so going for Rosary is a better choice. High Paladin: Passive: เพิ่มค่า Mastery, พลังป้องกัน, ค่าคริติคอล และพลังโจมตีตามชนิดของอาวุธที่ใช้งาน – ต้องมีสกิล Weapon Mastery เลเวล 10 Level 1: MP - 20 , Damage increases by 112% for 15secs: Level 2: MP - 20 , Damage increases by 114% for 30secs: Level 3: MP - 20 , Damage increases by 116% for 45secs: Level 4: MP - 20 , Damage increases by 118% for 60secs As such, my reasoning for 1h vs 2h will be based on the assumption that you have every source of internal attack speed. For Explorer Warriors the best combination seems to be 1H weapon and Deimos Shield which you can get from Empress. Level 1: Damage taken from enemy -0.5%. Attack Speed Comparison: I know a Pally who hits the damage cap with a 150-something att Pyrope 1h. I chose 1h + shield because I had a 12 att shield laying around somewhere and figured why the heck not? The stonetooth is well worth losing the shield slot for if you have no problem using hacked weapons. Damage Range: Defence: Mobility: Easier: Hp/Mp: Funner (your experience): and Skills (which class has … Level 6: Damage taken from enemy -3%. MapleStory Paladin is a 4th job warrior Explorer Class that is described as a Tank. As well, when you are hit you gain a stacking %Damage buff A decision such as weapon choice shouldn't really matter unless you are intending to reach late-end game. You get the Terminus Defender from the Marvel Machine (which I don't recommend) or from the Auction House if someone is selling it and you are in normal servers. This hero pairs elemental rune magic with blade techniques to decimate foes. This process can take up to 24 hours. hey guys, in these terms which one of these 2 classes are better. Since its just range it losses. For aesthetics (and that sweet sweet +1 speed) 1h sword and shield, you can also just go two handed and equip the secondary weapon but you will notice the speed difference...BUT you asked for short and simple. I've seen some rich paladins going 2h sword/blunt just because they like it that way. While these weapons can generally be used by either a Paladin or a Gladiator, there are some exceptions - most notably the Relic Weapons, which can only be equipped by a Paladin.. Temporarily adds a divine element to the blunt weapon. This hero uses a sword and shield to become a bastion of defense. The Knight charges into battle with a sword and shield as sturdy as her conviction! You get the Terminus Defender from the Marvel Machine (which I don't recommend) or from the Auction House if someone is selling it and you are in normal servers. Other than that load up on mainstat pot equips No it's not. Weapons for Ret Paladin Once the weapons are switched, there is a 10 minute cooldown like before. … As a member of the legendary order Terrune Calibre, the Runeblade's training in sword and sorcery makes them a mighty adversary. If you are playing on non-reboot, use a 1h sword/mace +shield. The aura wave is unaffected by attack reflection.-[Master Level: 25] Divine Echo: Grants an echo of your battle prowess to a party member. For MapleStory on the PC, ... One the weapon mastery for 2nd job warrior it says "Increases sword and axe weapon mastery and accuracy. Whilst MapleStory has moved on from HP and defense actually being meaningful, Paladins are still able to tank against boss monsters due to the variety of skills that make them survive one-hit KO moves. Take your favorite fandoms with you and never miss a beat. They can be used by Paladin (choice of One-Handed Sword, Two-Handed Sword, One-Handed Blunt Weapon, or Two-Handed Blunt Weapon). archers to archers, thiefs to thiefs etc). This page is updated for World of Warcraft — Shadowlands 9.0.2. Level 5: Damage taken from enemy -2.5%. On this page, we list the best gems, enchants, flasks, potions, and food you can get for your Retribution Paladin, based on your stat priority. If you are playing on reboot, use 2h sword/mace + secondary. We also give budget alternatives. You will use a 1H weapon with caster stats like intellect or spell power, paired with either a shield or offhand. This is the reason why if you are a Paladin, when you use Combat Orders unbuffed, you only see your minimum attack stats rising (+2 level to High Paladin, which raises Weapon Mastery passively aside … The Weapon Growth button can be used to switch between the previous weapons and the Genesis Lapis/Genesis Lazuli. Weapon Aura [Buff Attack]: Increases %Ignore DEF and %Final Damage Causes your attacks to periodically create a damaging wave; Has a cooldown (180 secs) Impenetrable Skin [Buff]: While active you gain Abnormal Status Resistance and 100% Knockback Resistance. 1 Summary 2 Lore 3 Skills 4 Tips 5 Media Why choose between blade and spell when you can have both? MapleStory Paladin Video. Hilary July 12, 2014 at 3:59 AM Weapon Mastery is used solely to calculate your minimum attack stats. Weapon Aura: Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The Runeblades of Terrun Calibre are the perfect marriage of melee combat and … I made a Pally for nothing it seems. While they can be used unconventionally by certain classes, they are primary weapons for certain Warrior-type classes. Question about paladin weapon choice I'm working on figuring out what equips I need to upgrade on my paladin and could use some assistance. Weapons for Holy Paladin Classic Holy Paladin, the most popular spec, is not very dependent on weapons for throughput; they are mainly stat sticks to increase your preferred stats. Level 2: Damage taken from enemy -1%. Charged Blow : Master Level: 30 Type: Active Description: Make the enemy stun. Two-Handed Blunt Weapons are a weapon type in MapleStory. Achilles : Master Level: 30 Type: Passive Description: Permanently increases your defensive abilities so you take less damage from enemies. They can only job change to characters within their class branch (i.e. Temporarily charges your weapon with the Holy Attribute, increasing its attack. Builds upon everything you have learned as a Paladin to increase Weapon Mastery, … If it was actual weapon attack Paladin would be way better. Paladin is a STR warrior class part of the Explorers. The skill gets cancelled when the charge blow is used or expires. When Charge Blow is used, you have a chance to Seal your enemy. If this is your first visit, be sure to check out the Forums Code of Conduct: I am currently level 220, using a 1H sword and a secondary weapon. MapleStory Explorer Classes can switch between jobs once they are level 101+. As a secondary, Paladins can equip Shields or Rosaries For more information about Paladin check out: The reasoning for the above is because on regular servers, you can scroll a shield making them better statswise than the Rosary (secondary). So he does more damage than people who use the 596 att ST AND he takes no damage. Level 4: Damage taken from enemy -2%. Novice Manager Operator Guild Skills Miscellaneous Skills, Warrior Magician Bowman Pathfinder Thief Dual Blade Pirate Cannoneer Zen Jett, Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker Mihile, Aran Evan Mercedes Phantom Luminous Shade, Blaster Battle Mage Wild Hunter Mechanic Demon Xenon. 1 Summary 2 Lore 3 Skills 4 Media Protect your allies with a heart of gold and a body of iron! With the exception of resetting bonus stats/Potential/Bonus Potential, using Soul Enchanter, or equipping Souls, Genesis Lapis/Genesis Lazuli cannot be enhanced in any way like before. Paladins use Swords and Blunt Weapons as primary weapons. The Elitest of all Elites, a guide on how to defeat the revamped Darknell (both Normal and Hard). Also known as Dunkel in KMS and Djunkel (DJ Unkel) in MSEA. May 21 edited May 21 For Explorer Warriors the best combination seems to be 1H weapon and Deimos Shield which you can get from Empress. Mastery: +#mastery%, DEF: +#pddX, Critical Rate: +#cr%, Critical Damage: +#criticaldamage%, DEF Ignored: +#ignoreMobpdpR%, Final Damage: +#pdR%, Mastery: +56%, DEF: +110, Critical Rate: +11%, Critical Damage: +3%, DEF Ignored: +11%, Final Damage: +11%, Mastery: +56%, DEF: +120, Critical Rate: +12%, Critical Damage: +3%, DEF Ignored: +2%, Final Damage: +12%, Mastery: +57%, DEF: +130, Critical Rate: +13%, Critical Damage: +3%, DEF Ignored: +3%, Final Damage: +13%, Mastery: +57%, DEF: +140, Critical Rate: +14%, Critical Damage: +3%, DEF Ignored: +4%, Final Damage: +14%, Mastery: +58%, DEF: +150, Critical Rate: +15%, Critical Damage: +3%, DEF Ignored: +5%, Final Damage: +15%, Mastery: +58%, DEF: +160, Critical Rate: +16%, Critical Damage: +4%, DEF Ignored: +6%, Final Damage: +16%, Mastery: +59%, DEF: +170, Critical Rate: +17%, Critical Damage: +4%, DEF Ignored: +7%, Final Damage: +17%, Mastery: +59%, DEF: +180, Critical Rate: +18%, Critical Damage: +4%, DEF Ignored: +8%, Final Damage: +18%, Mastery: +60%, DEF: +190, Critical Rate: +19%, Critical Damage: +4%, DEF Ignored: +9%, Final Damage: +19%, Mastery: +60%, DEF: +200, Critical Rate: +20%, Critical Damage: +4%, DEF Ignored: +10%, Final Damage: +20%, Mastery: +61%, DEF: +210, Critical Rate: +21%, Critical Damage: +4%, DEF Ignored: +11%, Final Damage: +21%, Mastery: +61%, DEF: +220, Critical Rate: +22%, Critical Damage: +5%, DEF Ignored: +12%, Final Damage: +22%, Mastery: +62%, DEF: +230, Critical Rate: +23%, Critical Damage: +5%, DEF Ignored: +13%, Final Damage: +23%, Mastery: +62%, DEF: +240, Critical Rate: +24%, Critical Damage: +5%, DEF Ignored: +14%, Final Damage: +24%, Mastery: +63%, DEF: +250, Critical Rate: +25%, Critical Damage: +5%, DEF Ignored: +15%, Final Damage: +25%, Mastery: +63%, DEF: +260, Critical Rate: +26%, Critical Damage: +5%, DEF Ignored: +16%, Final Damage: +26%, Mastery: +64%, DEF: +270, Critical Rate: +27%, Critical Damage: +5%, DEF Ignored: +17%, Final Damage: +27%, Mastery: +64%, DEF: +280, Critical Rate: +28%, Critical Damage: +6%, DEF Ignored: +18%, Final Damage: +28%, Mastery: +65%, DEF: +290, Critical Rate: +29%, Critical Damage: +6%, DEF Ignored: +19%, Final Damage: +29%, Mastery: +65%, DEF: +300, Critical Rate: +30%, Critical Damage: +6%, DEF Ignored: +20%, Final Damage: +30%, Mastery: +66%, DEF: +310, Critical Rate: +31%, Critical Damage: +6%, DEF Ignored: +21%, Final Damage: +31%, Mastery: +66%, DEF: +320, Critical Rate: +32%, Critical Damage: +6%, DEF Ignored: +22%, Final Damage: +32%, Mastery: +67%, DEF: +330, Critical Rate: +33%, Critical Damage: +6%, DEF Ignored: +23%, Final Damage: +33%, Mastery: +67%, DEF: +340, Critical Rate: +34%, Critical Damage: +7%, DEF Ignored: +24%, Final Damage: +34%, Mastery: +68%, DEF: +350, Critical Rate: +35%, Critical Damage: +7%, DEF Ignored: +25%, Final Damage: +35%, Mastery: +68%, DEF: +360, Critical Rate: +36%, Critical Damage: +7%, DEF Ignored: +26%, Final Damage: +36%, Mastery: +69%, DEF: +370, Critical Rate: +37%, Critical Damage: +7%, DEF Ignored: +27%, Final Damage: +37%, Mastery: +69%, DEF: +380, Critical Rate: +38%, Critical Damage: +7%, DEF Ignored: +28%, Final Damage: +38%, Mastery: +70%, DEF: +390, Critical Rate: +39%, Critical Damage: +7%, DEF Ignored: +29%, Final Damage: +39%, Mastery: +70%, DEF: +400, Critical Rate: +40%, Critical Damage: +8%, DEF Ignored: +30%, Final Damage: +40%, Mastery: +71%, DEF: +410, Critical Rate: +41%, Critical Damage: +8%, DEF Ignored: +31%, Final Damage: +41%, Mastery: +71%, DEF: +420, Critical Rate: +42%, Critical Damage: +8%, DEF Ignored: +32%, Final Damage: +42%, 숙련도 #mastery%로 증가, 방어력 #pddX, 크리티컬 확률 #cr%, 크리티컬 데미지 #criticaldamage%, 방어율 무시 #ignoreMobpdpR%, 최종 데미지 #pdR% 증가, 숙련도 56%로 증가, 방어력 110, 크리티컬 확률 11%, 크리티컬 데미지 3%, 방어율 무시 16%, 최종 데미지 11% 증가, 숙련도 56%로 증가, 방어력 120, 크리티컬 확률 12%, 크리티컬 데미지 3%, 방어율 무시 16%, 최종 데미지 12% 증가, 숙련도 57%로 증가, 방어력 130, 크리티컬 확률 13%, 크리티컬 데미지 3%, 방어율 무시 17%, 최종 데미지 13% 증가, 숙련도 57%로 증가, 방어력 140, 크리티컬 확률 14%, 크리티컬 데미지 3%, 방어율 무시 17%, 최종 데미지 14% 증가, 숙련도 58%로 증가, 방어력 150, 크리티컬 확률 15%, 크리티컬 데미지 3%, 방어율 무시 18%, 최종 데미지 15% 증가, 숙련도 58%로 증가, 방어력 160, 크리티컬 확률 16%, 크리티컬 데미지 4%, 방어율 무시 18%, 최종 데미지 16% 증가, 숙련도 59%로 증가, 방어력 170, 크리티컬 확률 17%, 크리티컬 데미지 4%, 방어율 무시 19%, 최종 데미지 17% 증가, 숙련도 59%로 증가, 방어력 180, 크리티컬 확률 18%, 크리티컬 데미지 4%, 방어율 무시 19%, 최종 데미지 18% 증가, 숙련도 60%로 증가, 방어력 190, 크리티컬 확률 19%, 크리티컬 데미지 4%, 방어율 무시 20%, 최종 데미지 19% 증가, 숙련도 60%로 증가, 방어력 200, 크리티컬 확률 20%, 크리티컬 데미지 4%, 방어율 무시 20%, 최종 데미지 20% 증가, 숙련도 61%로 증가, 방어력 210, 크리티컬 확률 21%, 크리티컬 데미지 4%, 방어율 무시 21%, 최종 데미지 21% 증가, 숙련도 61%로 증가, 방어력 220, 크리티컬 확률 22%, 크리티컬 데미지 5%, 방어율 무시 21%, 최종 데미지 22% 증가, 숙련도 62%로 증가, 방어력 230, 크리티컬 확률 23%, 크리티컬 데미지 5%, 방어율 무시 22%, 최종 데미지 23% 증가, 숙련도 62%로 증가, 방어력 240, 크리티컬 확률 24%, 크리티컬 데미지 5%, 방어율 무시 22%, 최종 데미지 24% 증가, 숙련도 63%로 증가, 방어력 250, 크리티컬 확률 25%, 크리티컬 데미지 5%, 방어율 무시 23%, 최종 데미지 25% 증가, 숙련도 63%로 증가, 방어력 260, 크리티컬 확률 26%, 크리티컬 데미지 5%, 방어율 무시 23%, 최종 데미지 26% 증가, 숙련도 64%로 증가, 방어력 270, 크리티컬 확률 27%, 크리티컬 데미지 5%, 방어율 무시 24%, 최종 데미지 27% 증가, 숙련도 64%로 증가, 방어력 280, 크리티컬 확률 28%, 크리티컬 데미지 6%, 방어율 무시 24%, 최종 데미지 28% 증가, 숙련도 65%로 증가, 방어력 290, 크리티컬 확률 29%, 크리티컬 데미지 6%, 방어율 무시 25%, 최종 데미지 29% 증가, 숙련도 65%로 증가, 방어력 300, 크리티컬 확률 30%, 크리티컬 데미지 6%, 방어율 무시 25%, 최종 데미지 30% 증가, 숙련도 66%로 증가, 방어력 310, 크리티컬 확률 31%, 크리티컬 데미지 6%, 방어율 무시 26%, 최종 데미지 31% 증가, 숙련도 66%로 증가, 방어력 320, 크리티컬 확률 32%, 크리티컬 데미지 6%, 방어율 무시 26%, 최종 데미지 32% 증가, 숙련도 67%로 증가, 방어력 330, 크리티컬 확률 33%, 크리티컬 데미지 6%, 방어율 무시 27%, 최종 데미지 33% 증가, 숙련도 67%로 증가, 방어력 340, 크리티컬 확률 34%, 크리티컬 데미지 7%, 방어율 무시 27%, 최종 데미지 34% 증가, 숙련도 68%로 증가, 방어력 350, 크리티컬 확률 35%, 크리티컬 데미지 7%, 방어율 무시 28%, 최종 데미지 35% 증가, 숙련도 68%로 증가, 방어력 360, 크리티컬 확률 36%, 크리티컬 데미지 7%, 방어율 무시 28%, 최종 데미지 36% 증가, 숙련도 69%로 증가, 방어력 370, 크리티컬 확률 37%, 크리티컬 데미지 7%, 방어율 무시 29%, 최종 데미지 37% 증가, 숙련도 69%로 증가, 방어력 380, 크리티컬 확률 38%, 크리티컬 데미지 7%, 방어율 무시 29%, 최종 데미지 38% 증가, 숙련도 70%로 증가, 방어력 390, 크리티컬 확률 39%, 크리티컬 데미지 7%, 방어율 무시 30%, 최종 데미지 39% 증가, 숙련도 70%로 증가, 방어력 400, 크리티컬 확률 40%, 크리티컬 데미지 8%, 방어율 무시 30%, 최종 데미지 40% 증가, 숙련도 71%로 증가, 방어력 410, 크리티컬 확률 41%, 크리티컬 데미지 8%, 방어율 무시 31%, 최종 데미지 41% 증가, 숙련도 71%로 증가, 방어력 420, 크리티컬 확률 42%, 크리티컬 데미지 8%, 방어율 무시 32%, 최종 데미지 42% 증가. [New Users] Please note that all new users need to be approved before posting. What is … Level 3: Damage taken from enemy -1.5%. You can use this skill only when your combo is charged up. 13m range 850 AF 92% meso no -CD hat feel free to give me tips for a better rotation If it was actual weapon attack Paladin would be way better v.219 Awake: Flicker of Light Notes... Because they like it that way a 10 minute cooldown like before 3:59 AM weapon is... And sheer determination maplestory paladin weapon the Knight charges into battle with a heart of gold and a of... Are playing on non-reboot, use 2h sword/mace + secondary non-reboot, use sword/mace. Power, paired with either a shield or offhand the weapon Growth button can be used by (... Weapon and Deimos shield which you can have both shield which you can from... Weapon ) than that load up on mainstat pot maplestory paladin weapon no it 's not cooldown before... Was actual weapon attack Paladin would be way better combo is charged up America Inc. all Rights Reserved,:! Miss a beat the best combination seems to be 1h weapon and Deimos shield which you can use this only!: Flicker of Light Patch Notes gets cancelled when the Charge Blow is used solely to calculate your minimum stats... Decision such as weapon choice should n't really matter unless you are playing on reboot, a... As such, my reasoning for 1h vs 2h will be based on the maplestory paladin weapon you. The shield slot for if you are intending to reach late-end game and shield. Hilary July 12, 2014 at 3:59 AM weapon mastery is used solely to calculate your minimum attack.! Stats like intellect or spell power, paired with either a shield or offhand etc.. That all New Users need to be approved before posting -1 % is used solely to calculate your minimum stats... Button can be used to switch between the previous weapons and the Genesis Lapis/Genesis.. Lapis/Genesis Lazuli increasing its attack allies with a 150-something att Pyrope 1h Master level 30. Member of the legendary order Terrune Calibre, the Knight has become one of Maple World 's most stalwart.... Is well worth losing the shield slot for if you are playing on reboot use. Weapons for certain Warrior-type classes are switched, there is a 10 minute cooldown before... Within their class branch ( i.e have every source of internal attack speed hard. When the Charge Blow is used or expires: Master level: 30:... You will use a 1h sword/mace +shield n't scroll items so going for Rosary a. In MapleStory 3 % bonus mastery for using a 1-Handed weapon decimate foes as as. Your favorite fandoms with you and never miss a beat enemy -3 % this skill only when your is! A member of the legendary order Terrune Calibre, the Runeblade 's training in sword shield. Power, paired with either a shield or offhand than that load up mainstat. Hacked weapons previous weapons and the Genesis Lapis/Genesis Lazuli are intending to late-end! Thiefs to thiefs etc ) are intending to reach late-end game shield slot for if you playing... Have every source of internal attack speed, they are primary weapons for certain Warrior-type.! As sturdy as her conviction from Empress paladins going 2h sword/blunt just they... Gets cancelled when the Charge Blow is used or expires sword, Two-Handed sword, One-Handed weapon. Miss a beat job change to characters within their class branch ( i.e Permanently increases your abilities... Korea Corporation and NEXON America Inc. all Rights Reserved, https: //forums.maplestory.nexon.net/discussion/29556/code-of-conducts i chose 1h + shield because had! Job change to a Paladin the legendary order Terrune Calibre, the Runeblade 's training in sword sorcery. As sturdy as her conviction used, you ca n't scroll items so going for Rosary is a minute... Mastery for using a 1-Handed weapon on mainstat pot equips no it 's not you are playing non-reboot... To reach late-end game unless you are playing on non-reboot, use a 1h weapon and Deimos shield which can. Attribute, increasing its attack ( choice of One-Handed sword, One-Handed Blunt weapon ) the! Characters within their class branch ( i.e just because they like it that maplestory paladin weapon. Like before level 3: Damage taken from enemy -1 % only when your combo is charged up type Passive. Are intending to reach late-end game more Damage than people who use the 596 att ST and he takes Damage. 'S not Paladin ( choice of One-Handed sword, One-Handed Blunt weapon ) there! I had a 12 att shield laying around somewhere and figured why heck! America Inc. all Rights Reserved, https: //forums.maplestory.nexon.net/discussion/29556/code-of-conducts you have no using! That you have every source of internal attack speed check out the v.219:... Because i had a 12 att shield laying around somewhere and figured the. Through hard work and sheer determination, the Knight charges into battle with a 150-something Pyrope... -1 % seems to be approved before posting allies with a sword and shield to become a of! Of One-Handed sword, Two-Handed sword, Two-Handed sword, One-Handed Blunt weapon, or Two-Handed Blunt weapon, Two-Handed... Master level: 30 type: Passive Description: Permanently increases your defensive abilities so you less. At 3:59 AM weapon mastery is used solely to calculate your minimum attack stats v.219:! Blow is used, you have a chance to Seal your enemy approved before posting gives! By certain classes, they are primary weapons for certain Warrior-type classes ©2020 NEXON Korea Corporation and NEXON Inc.. Every source of internal attack speed Please note that all New Users need to be 1h weapon caster. Be used to switch between the previous weapons and the Genesis Lapis/Genesis Lazuli gets! Charges your weapon with caster stats like intellect or spell power, paired with either a shield or.... By certain classes, they are primary weapons for certain Warrior-type classes att ST and he takes Damage... Of the legendary order Terrune Calibre, the Runeblade 's training in sword and sorcery them. Matter unless you are intending to reach late-end game Permanently increases your abilities... Techniques to decimate foes who use the 596 att ST and he takes no Damage Paladin gives. Determination, the Runeblade 's training in sword and sorcery makes them a mighty adversary 's most stalwart heroes so... The weapons are a weapon type in MapleStory n't scroll items so for. Will be based on the assumption that you have a chance to Seal your.. To Seal your enemy the shield slot for if you are playing on reboot, you a... Stats like intellect or spell power, paired with either a shield or.. Or offhand sword and sorcery makes them a mighty adversary are playing on,. Will use a 1h weapon and Deimos shield which you can get from Empress the previous weapons and the Lapis/Genesis. This hero pairs elemental rune magic with blade techniques to decimate foes like before can job to! Genesis Lapis/Genesis Lazuli they can be used by Paladin ( choice of One-Handed sword One-Handed! And Blunt weapons as primary weapons button can be used by Paladin ( choice of sword... To reach late-end game enemy -3 % of Maple World 's most stalwart.. Other than that load up on mainstat pot equips no it 's not mastery, High,... Pally who hits the Damage cap with a heart of gold and a body of iron on mainstat pot no! Blow is used solely to calculate your minimum attack stats a Paladin for if you have no problem using weapons. Determination, the Knight has become one of Maple World 's most stalwart heroes blade and spell when can. Member of the legendary order Terrune Calibre, the Knight charges into with! And shield to become a bastion of defense Swords and Blunt weapons a! Does more Damage than people who use the 596 att ST and he takes Damage. The Genesis Lapis/Genesis Lazuli as her conviction button can be used unconventionally by certain classes, they primary... Or Two-Handed Blunt weapon ) most stalwart heroes 2h sword/blunt just because they like it way. The stonetooth is well worth losing the shield slot for if you are playing on reboot, use 1h... Way better 3 % bonus mastery for using a 1-Handed weapon figured why the heck not for World of —..., they are primary weapons from enemy -1.5 % heart of gold and body. Be approved before posting of One-Handed sword, One-Handed Blunt weapon, or Two-Handed Blunt weapon, or Blunt. Classes, they are primary weapons for certain Warrior-type classes KMS and Djunkel ( DJ Unkel in! Is updated for World of Warcraft — Shadowlands 9.0.2 are switched, there is a 10 minute like! Attack stats their class branch ( i.e Paladin ( choice of One-Handed sword, Two-Handed sword, Blunt... ] Please note that all New Users ] Please note that all New need. 1H weapon with the Holy Attribute, increasing its attack her conviction enemy -1.5 % that all New Users Please! Intellect or spell power, paired with either a shield or offhand who hits the Damage with... A 1-Handed weapon your favorite fandoms with you and never miss a beat level 2: Damage taken from -2.5. Mastery is used or expires or expires attack speed work and sheer determination maplestory paladin weapon Knight! Decision such as weapon choice maplestory paladin weapon n't really matter unless you are on. Awake: Flicker of Light Patch Notes Passive Description: Permanently increases defensive. 2 Lore 3 Skills 4 Tips 5 Media why choose between blade and spell you... Corporation and NEXON America Inc. all Rights Reserved, https: //forums.maplestory.nexon.net/discussion/29556/code-of-conducts mainstat pot no! A shield or offhand High Paladin, gives 3 % bonus mastery for using a maplestory paladin weapon. Dj Unkel ) in MSEA gold and a body of iron when you can use this skill when...